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Gba or snes versions of breath of fire
Gba or snes versions of breath of fire










gba or snes versions of breath of fire

Oh and "C.Stn" is short for “cold stone", by the way.

gba or snes versions of breath of fire

That being said, enemy animations are quite impressive, as they'll move even when idle, and a Pokémon-esque HP meter helps attacking them feel more direct and engaging. It's telling that an auto battle command is enough to get you through most standard confrontations. Get the knack of a basic strategy and you'll plough through most enemies, especially once the trademark dragon transformations come into play. While your party members are certainly diverse, and even stray away from normal fantasy tropes to a certain extent, some are just objectively more useful than others, meaning that you'll likely stick with a core team and ignore the rest. We'll give you a little while to figure out what “C.Stn" is supposed to mean.īattling enemies is a little more straightforward, though not always satisfying. To make matters worse the names of certain items and equipment are abbreviated awkwardly by some shoddy localization. Binding specific menus to a chosen button is a welcome inclusion, but doesn't really help to make things any more straightforward. In practice, this makes jumping from menu to menu feel like trial and error, as simple commands or vital item descriptions are hidden beneath too many different layers of options without explanation. In place of actual text, there's an overuse of icons to represent different selections - a small satchel representing items, a magic staff representing special moves, etc. The characters you meet along the way are occasionally quite charming, but suffer from some poor translation that ties in with a frustratingly botched menu system. Unsurprisingly, each village will need you to clear out a dungeon or assist them in a time of crisis before you can move on, sometimes adding a member to your party in the process. You'll get around (slowly.) by traversing a top-down overworld, with a zoomed out view helping you move the distance from one town to the next.

gba or snes versions of breath of fire

Generally speaking, our hero Ryu is set up with an unfaltering end goal that isn't affected much by any major story elements. An overload of info is shoved at the player right as the game begins, but it's actually one of the more plot-heavy moments for the entire duration of the adventure. Your village is in flames, under attack from the dark dragon family, who have turned against the other clans to make their King Zog the head honcho. After what is surely one of the most dramatic title screens in SNES history, the game begins by kindly informing you that disaster has struck.












Gba or snes versions of breath of fire